Finally , I Change my topic to Imbedded AI and VR in English learning as second language.
My paper mainly studies how to apply AI and VR to English education. I will introduce what AI and VR technologies are, and their development and evolution, including the traditional education methods in today’s society and the inability to meet the needs of today’s society. The integration of AI, VR and education has become an irreversible trend. Besides, AI and VR can improve the quality of education and help students make progress. I will use some cases and practical AI and VR systems that have been used in education to prove the effectiveness of AI and VR for education. Then I will propose four advantages of using AI and VR in education: immersive learning, one-to-one personalized teaching experience, support for special education, and students’ independent learning. As well as talking about the points to pay attention to when using AI and VR, as well as the current shortcomings of these two technologies. Finally, I will discuss how to use AI and VR in English learning.
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Guo, J., Hu, H., Zhang, X., Chen, Y., Pei, Q., Ren, H., … Fu, G. (2017). SeLL. SIGGRAPH Asia 2017 Symposium on Education on – SA ’17. doi:10.1145/3134368.3139213
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Annotated Bibliography 1
Article: Formal Analysis and Application of the New Mode of “VR+ Education”
Author: Xiangyu Meng
This article is talking about VR+Education is the development trend of education technology in the future. In view of the difficult problems, the virtual reality technology combined with education technology, based on the purpose, to adapt to the future development method of formal logic is used to analyze the promotion condition of “virtual reality + education”, and put forward the application strategy and impact assessment. It can provide reference for the practical application of new model in the field of teaching.
The author argue that VR can provide learners with free learning space and stimulate their learning interest and enthusiasm. VR (virtual reality) refers to the technology that provides immersion in the interactive three-dimensional environment generated on the computer by using computer graphics system, realistic sense, control force and other interface devices. It USES computer generated simulation environment. It is a kind of interactive 3d dynamic scene and entity behavior system simulation based on multi-source information fusion. If VR technology is widely understood, it is the use of computer technology to help you achieve your “daydreams”. In this process, VR technology will simulate a real 3d virtual world and make learners feel the effect of immersion through vision, hearing, smell, touch and taste.
Virtual reality technology has advantages that traditional teaching methods do not have. First, it is reflected in the creation of the situation. Virtual reality technology can create a real and intuitive learning environment for learners, promote their understanding and mastery of knowledge, fully mobilize their enthusiasm and initiative in learning, and enhance their understanding of knowledge. It is very important to master knowledge and cultivate learners’ independent learning ability. At the same time, the creation of virtual scene is beneficial to improve the innovation ability and thinking ability of learners.
In addition, virtual reality technology can make up for the shortcomings of traditional teaching methods and minimize the obstacles caused by safety, economy and other problems. Through virtual reality technology, rare natural landscapes can be displayed, some experimental dangers can be avoided, and can be reused. New VR technology combined with puzzle game, situational learning, cooperative learning, distance education and other characteristics will solve many educational problems that could not be solved before, and let us feel the all-round education.
For me, learning English is very boring. Many students also feel difficult and disinterested in learning English especially composition. If we can use VR to learn English, it will greatly improve students’ interest in learning. Besides, VR can provide immersive learning and simulate various environments. Speaking is also a difficult part for students, so VR can provide an all English environment to help them improve their speaking and listening. This article helps me explain why VR technology should be used in English learning and to what extent it can help students learn English.
Annotated Bibliography 2
Article:Intelligence Unleashed: An argument for AI in Education
Author:The Open University’s repository of research publications and other research outputs
Many AI-driven applications are already in use in our schools and universities. Many schools use a combination of AIEd and educational data mining (EDM) techniques to “track” student behavior — for example, sequential collection of classroom attendance and assignment submission data to identify (and support) students at risk of quitting school.
AIEd can provide every learner with an intelligent, personalized mentor
In the 1970s, some of the first artificial intelligence systems were introduced to provide personalized and adaptive teaching. BUGGY15, for example, is a breakthrough system designed to teach basic addition and subtraction, using a model that reflects the misunderstandings that learners may have in process arithmetic. This “bug library” is actually a domain model of the system that diagnoses every mistake a student makes to provide appropriate guidance.
Instead of using models, it USES machine learning techniques, self-training algorithms based on large data sets, and neural networks to enable them to make appropriate decisions about what to offer learners in learning content.
There is no doubt that in the next phase of AIEd, teachers need to be central agents. In a sense, it’s obvious — teachers will be coordinators of when and how to use these AIEd tools. In turn, AIEd tools, and the data-driven insights they provide, will enable teachers to decide how best to organize the resources at their disposal.AIEd does a good job of taking on some of the tasks we currently expect teachers to do, such as marking and recording.
Freeing teachers from daily, time-consuming tasks will allow them to channel more energy into creative, very human behaviors that provide the ingenuity and empathy needed to take learning to the next level.
The third part of this article describes what current AI education can do, which can provide one-on-one guidance to students, serve as a team, and simulate a real environment. The biggest effect of this article is to provide the application of AI education in real world. Because many people doubt about AI is whether AI will often make system mistakes in actual operation, which leads to the failure of teaching progress. This article provides a good example to break this doubt.
Annotated Bibliography 3
Article:SeLL: Second Language Learning Paired with VR and AI
Author:Juan Guo
In this article, the author and his team developed an English learning system that combines virtual reality with artificial intelligence. they demonstrate that auditory and visual immersion experiences related to English expose learners to more listening and speaking skills.
The system integrates artificial intelligence such as automatic speech recognition and speech assessment, which can evaluate learners’ listening and speaking ability.
By design, the English test in China mainly focuses on four aspects: grammar, reading, writing and listening, which leads to the so-called “dumb English”.
The English learning system established by the author mainly simulates the learning environment
1. Virtual teaching tools
A variety of teaching AIDS are designed, such as whiteboard, document sharing, video viewing in virtual environment, etc. The virtual whiteboard is used to convey the ideas of learners, and all learners can see the contents of the whiteboard in real time. These tools help learners share information via text messages, pictures or video.
2.Task-based learning
A variety of language related to design and complete the tasks are English learners, and is expected to improve oral English skills. The town provides a range of business activities and places, such as bookstores, schools, theaters, restaurants and so on. Learners communicate through language. The learner’s task is designed for verbal communication, either with another learner or with an artificial intelligence-driven avatar.
3 natural interaction
Natural interactions allow for continuous immersion. When the speech is delivered in a natural way, learners interact naturally with the virtual characters through language, which simulates the communication process in the real world. In the traditional computer-aided learning process, learners interact with each other via mouse and keyboard. In order to avoid such interaction, it is necessary to ensure that virtual characters understand the learner’s words and then react accordingly.
This article is very specific about how AI and VR are applied in the process of English learning. It provides specific steps and teaching means, which proves that AI and VR can be applied in English teaching. In addition, it can relieve teachers of great burden and pressure, and help students improve their interest and performance in English learning in an all-round way. This article helps me to increase the credibility of my article.

